//****************************************************************************
// ActionScript Standard Library
// Movie Clip object
//****************************************************************************
import flash.display.BitmapData;
import flash.geom.Matrix;
import flash.geom.Rectangle;
import flash.geom.Transform;

dynamic intrinsic class MovieClip
{
	var _alpha:Number;
	var _currentframe:Number;
	var _droptarget:String;
	var _focusrect:Boolean;
	var _framesloaded:Number;
	var _height:Number;
	var _highquality:Number;
	var _lockroot:Boolean;
	var _name:String;
	var _parent:MovieClip;
	var _quality:String;
	var _rotation:Number;
	var _soundbuftime:Number;
	var _target:String;
	var _totalframes:Number;
	var _url:String;
	var _visible:Boolean;
	var _width:Number;
	var _x:Number;
	var _xmouse:Number;
	var _xscale:Number;
	var _y:Number;
	var _ymouse:Number;
	var _yscale:Number;
	var scale9Grid:Rectangle;		
	var enabled:Boolean;
	var focusEnabled:Boolean;
	var hitArea:Object;
	var menu:ContextMenu;	
	var tabChildren:Boolean;
	var tabEnabled:Boolean;
	var tabIndex:Number;
	var tooltipText:String; // Central API
	var trackAsMenu:Boolean;
	var useHandCursor:Boolean;
	var cacheAsBitmap:Boolean;
	var filters:Array;
	var opaqueBackground:Number;
	var scrollRect:Object;
 	var transform:Transform;
	var blendMode:Object;
	var forceSmoothing:Boolean;

	function attachAudio(id:Object):Void;
	function attachBitmap(bmp:BitmapData, depth:Number, pixelSnapping:String, smoothing:Boolean):Void;
	function attachMovie(id:String,name:String,depth:Number,initObject:Object):MovieClip;
	function clear():Void;
	function createEmptyMovieClip(name:String,depth:Number):MovieClip;
	function beginBitmapFill(bmp:BitmapData, matrix:Matrix, repeat:Boolean, smoothing:Boolean):Void;
	function beginFill(rgb:Number,alpha:Number):Void;
	function beginGradientFill(fillType:String,colors:Array,alphas:Array,ratios:Array,matrix:Object,spreadMethod:String,interpolationMethod:String,focalPointRatio:Number):Void;
	function lineGradientStyle(fillType:String,colors:Array,alphas:Array,ratios:Array,matrix:Object,spreadMethod:String,interpolationMethod:String,focalPointRatio:Number):Void;
	function createTextField(instanceName:String,depth:Number,x:Number,y:Number,width:Number,height:Number):TextField;
	function curveTo(controlX:Number,controlY:Number,anchorX:Number,anchorY:Number):Void;
	function duplicateMovieClip(name:String,depth:Number,initObject:Object):MovieClip;
	function endFill():Void;
	function getBounds(bounds:Object):Object;
	function getRect(bounds:Object):Object;
	function getBytesLoaded():Number;
	function getBytesTotal():Number;
	function getDepth():Number;
	function getInstanceAtDepth(depth:Number):MovieClip;
	function getNextHighestDepth():Number;
	function getSWFVersion():Number;
	function getTextSnapshot():TextSnapshot;
	function getURL(url:String,window:String,method:String):Void;
	function globalToLocal(pt:Object):Void;
	function gotoAndPlay(frame:Object):Void; // frame can be String or Number
	function gotoAndStop(frame:Object):Void; // frame can be String or Number
	function hitTest():Boolean; // arguments can be either target or x/y/shapeFlag
	function lineStyle(thickness:Number,rgb:Number,alpha:Number,pixelHinting:Boolean,noScale:String,capsStyle:String,jointStyle:String,miterLimit:Number):Void;
	function lineTo(x:Number,y:Number):Void;
	function loadMovie(url:String,method:String):Void;
	function loadVariables(url:String,method:String):Void;
	function localToGlobal(pt:Object):Void;
	function moveTo(x:Number,y:Number):Void;
	function nextFrame():Void;
	function play():Void;
	function prevFrame():Void;
	function removeMovieClip():Void;
	function setMask(mc:Object):Void; 
	function startDrag(lockCenter:Boolean,left:Number,top:Number,right:Number,bottom:Number):Void;
	function stop():Void;
	function stopDrag():Void;
	function swapDepths(target:Object):Void; 
	function unloadMovie():Void;
	function valueOf():MovieClip;
	function onData():Void;
	function onDragOut():Void;
	function onDragOver():Void;
	function onEnterFrame():Void;
	function onKeyDown():Void;
	function onKeyUp():Void;
	function onKillFocus(newFocus:Object):Void;
	function onLoad():Void;
	function onMouseDown():Void;
	function onMouseMove():Void;
	function onMouseUp():Void;
	function onPress():Void;
	function onRelease():Void;
	function onReleaseOutside():Void;
	function onRollOut():Void;
	function onRollOver():Void;
	function onSetFocus(oldFocus:Object):Void;
	function onUnload():Void;
}